local utils = { } utils.rules = { } utils.globalkeys = { } local host = io.popen("hostname") utils.host = host:read("*l") function utils.run_or_kill(command) -- Check throught the clients if the class match the command local lower_command=string.lower(command) for k, c in pairs(client.get()) do -- apparently some steam games don't have a client class if c.class ~= nil then local class=string.lower(c.class) if string.match(class, lower_command) then for i, v in ipairs(c:tags()) do c:kill() return end end end end awful.util.spawn(command) end function utils.joinTables(t1, t2) for k,v in ipairs(t2) do table.insert(t1, v) end return t1 end function utils.rules.append(rules) awful.rules.rules = awful.util.table.join(awful.rules.rules, rules) end function utils.globalkeys.append(keys) globalkeys = awful.util.table.join(globalkeys, keys) end return utils