- local class=string.lower(c.class)
- if string.match(class, lower_command) then
- for i, v in ipairs(c:tags()) do
- c:kill()
- return
+ -- apparently some steam games don't have a client class
+ if c.class ~= nil then
+ local class=string.lower(c.class)
+ if string.match(class, lower_command) then
+ for i, v in ipairs(c:tags()) do
+ c:kill()
+ return
+ end