-local utils = { }
+local utils = { }
+local io = { popen = io.popen }
+local string = { match = string.match,
+ lower = string.lower}
+
utils.rules = { }
utils.globalkeys = { }
local host = io.popen("hostname")
utils.host = host:read("*l")
-function utils.run_or_kill(command)
- -- Check throught the clients if the class match the command
- local lower_command=string.lower(command)
+function utils.run_or_kill(prg, cprop, screen)
+ if not prg then
+ do return nil end
+ end
+
+ if not cprop then
+ cprop = { }
+ end
+
+ if not cprop.class then
+ cprop.class = prg
+ end
+
+ if not cprop.instance then
+ cprop.instance = ""
+ end
+
+ cprop.class = string.lower(cprop.class)
+ cprop.instance = string.lower(cprop.instance)
+
for k, c in pairs(client.get()) do
-- apparently some steam games don't have a client class
- if c.class ~= nil then
- local class=string.lower(c.class)
- if string.match(class, lower_command) then
- for i, v in ipairs(c:tags()) do
- c:kill()
- return
- end
+ if c.class == nil then
+ return
+ end
+ local class=string.lower(c.class)
+ local instance=string.lower(c.instance)
+ if string.match(class, cprop.class) and string.match(instance, cprop.instance) then
+ for i, v in ipairs(c:tags()) do
+ c:kill()
+ return
end
end
end
- awful.util.spawn(command)
+ awful.util.spawn_with_shell(prg, screen)
end
-- http://awesome.naquadah.org/wiki/Autostart#Simple_way
pname = prg
end
- if not arg_string then
+ if not arg_string then
awful.util.spawn_with_shell("pgrep -f -u $USER -x '" .. pname .. "' || (" .. prg .. ")",screen)
else
awful.util.spawn_with_shell("pgrep -f -u $USER -x '" .. pname .. " ".. arg_string .."' || (" .. prg .. " " .. arg_string .. ")",screen)
end
end
+function utils.get_default_sink()
+ local f = io.popen('ponymix defaults --short')
+ line = f:read('*l')
+ f:close()
+ return string.match(line, "^sink%s*%d*%s*(.-)%s")
+end
function utils.joinTables(t1, t2)
for k,v in ipairs(t2) do table.insert(t1, v) end return t1