local utils = require("utils")
local function get_conky()
- local clients = client.get()
- local conky = nil
- local i = 1
- while clients[i]
- do
- if clients[i].class == "Conky"
- then
- conky = clients[i]
- end
- i = i + 1
+ local clients = client.get()
+ local conky = nil
+ local i = 1
+ while clients[i] do
+ if clients[i].class == "Conky" then
+ conky = clients[i]
end
- return conky
+ i = i + 1
+ end
+ return conky
end
local function raise_conky()
- local conky = get_conky()
- if conky
- then
- conky.ontop = true
- conky.hidden = false
- end
+ local conky = get_conky()
+ if conky then
+ conky.ontop = true
+ conky.hidden = false
+ end
end
local function lower_conky()
- local conky = get_conky()
- if conky
- then
- conky.ontop = false
- conky.hidden = true
- end
+ local conky = get_conky()
+ if conky then
+ conky.ontop = false
+ conky.hidden = true
+ end
end
local function toggle_conky()
- local conky = get_conky()
- if conky
- then
- if conky.ontop
- then
- conky.ontop = false
- else
- conky.ontop = true
- end
+ local conky = get_conky()
+ if conky then
+ if conky.ontop then
+ conky.ontop = false
+ else
+ conky.ontop = true
end
+ end
end
utils.rules.append({
- { rule = { class = "Conky" },
- properties = { floating = true,
- sticky = true,
- ontop = false,
- hidden = true,
- focusable = true,
- size_hints = {"program_position", "program_size"}
- } },
+ { rule = { class = "Conky" },
+ properties = { floating = true,
+ sticky = true,
+ ontop = false,
+ hidden = true,
+ focusable = true,
+ size_hints = {"program_position", "program_size"} } },
})
-- add global key