From: Samir Benmendil Date: Sun, 24 Jan 2021 04:16:22 +0000 (+0000) Subject: picom: replace compton with picom X-Git-Url: https://git.rmz.io/dotfiles.git/commitdiff_plain/87f41b031c80a7af6875f9f8c9ea21c1e61b9716?ds=sidebyside picom: replace compton with picom --- diff --git a/Makefile b/Makefile index 2d8531f..0ccccf2 100644 --- a/Makefile +++ b/Makefile @@ -6,7 +6,7 @@ XDG_DATA_HOME ?= ~/.local/share FILES := bin DOTFILES := goobookrc profile tmux.conf Xresources -CONFIGFILES := compton.conf mpv offlineimap ranger retroarch xbindkeys xkb +CONFIGFILES := mpv offlineimap ranger retroarch xbindkeys xkb .PHONY: core_files core_files: dircolors git ssh systemd vim zsh @@ -77,6 +77,10 @@ ncmpcpp: $(XDG_CONFIG_HOME) mkdir -p $(XDG_DATA_HOME)/mpd/lyrics .PHONY: ncmpcpp +picom: $(XDG_CONFIG_HOME) + ln -sfT $(APATH)/$@ $(XDG_CONFIG_HOME)/$@ +.PHONY: picom + qute_scripts := $(wildcard qutebrowser/userscripts/*) $(qute_scripts): mkdir -p $(XDG_DATA_HOME)/qutebrowser/userscripts diff --git a/compton.conf b/compton.conf deleted file mode 100644 index d77d215..0000000 --- a/compton.conf +++ /dev/null @@ -1,70 +0,0 @@ -# Shadow -#shadow = true; -#no-dnd-shadow = true; -#no-dock-shadow = true; -#clear-shadow = true; -#shadow-radius = 7; -#shadow-offset-x = -7; -#shadow-offset-y = -7; -# shadow-opacity = 0.7; -# shadow-red = 0.0; -# shadow-green = 0.0; -# shadow-blue = 0.0; -#shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'" ]; -# shadow-exclude = "n:e:Notification"; -#shadow-ignore-shaped = false; - -# Opacity -menu-opacity = 0.9; -#inactive-opacity = 0.8; -#active-opacity = 0.8; -#frame-opacity = 0.7; -#inactive-opacity-override = false; -#alpha-step = 0.06; -# inactive-dim = 0.2; -# inactive-dim-fixed = true; -blur-background = true; -blur-background-frame = true; -#blur-background-fixed = false; -blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; -# transaprent urxvt -# opacity-rule = ["80:class_g = 'URxvt'"]; - -# Fading -#fading = true; -# fade-delta = 30; -#fade-in-step = 0.03; -#fade-out-step = 0.03; -# no-fading-openclose = true; -#fade-exclude = [ ]; - -# Other -backend = "glx" -mark-wmwin-focused = true; -#mark-ovredir-focused = true; -#use-ewmh-active-win = false; -#detect-rounded-corners = true; -#detect-client-opacity = true; -#refresh-rate = 0; -vsync = "opengl-swc"; -#dbe = false; -paint-on-overlay = true; -#sw-opti = false; -#unredir-if-possible = false; -#focus-exclude = [ ]; -#detect-transient = true; -#detect-client-leader = true; -#invert-color-include = [ ]; - -# GLX backend -glx-no-stencil = true; -#glx-copy-from-front = false; -# glx-use-copysubbuffermesa = true; -glx-no-rebind-pixmap = true; -glx-swap-method = 3; - -# Window type settings -wintypes: -{ - tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; }; -}; diff --git a/picom/picom.conf b/picom/picom.conf new file mode 100644 index 0000000..3703f5b --- /dev/null +++ b/picom/picom.conf @@ -0,0 +1,342 @@ +shadow = false; + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +#fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 1.0; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 1.0; + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 0.8; + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.2; + +# Specify a list of conditions of windows that should always be considered focused. +# focus-exclude = [] + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = true; + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = ["80:class_g = 'URxvt'"]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +blur-background = true; + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +blur-background-frame = true; + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = '' +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = 'glx' +backend = "glx" + +# Enable/disable VSync. +# vsync = false +vsync = true +# vsync = "opengl-swc"; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60 +refresh-rate = 0 + +# Limit picom to repaint at most once every 1 / 'refresh_rate' second to +# boost performance. This should not be used with +# vsync drm/opengl/opengl-oml +# as they essentially does sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +# +# sw-opti = + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if +# detect-transient is enabled, too. +# +# detect-client-leader = false +detect-client-leader = true + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false +glx-no-stencil = true; + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false +glx-no-rebind-pixmap = true; + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = '' + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = '/path/to/your/log/file' + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = '/path/to/your/log/file' + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/xinit/xprofile.d/99-applications.sh b/xinit/xprofile.d/99-applications.sh index c36aa0d..b0bc270 100755 --- a/xinit/xprofile.d/99-applications.sh +++ b/xinit/xprofile.d/99-applications.sh @@ -5,6 +5,6 @@ URXVT_PERL_LIB=$URXVT_PERL_LIB:$HOME/src/dotfiles/urxvt/perls/deprecated export URXVT_PERL_LIB [[ "$TERMINAL" == "urxvtc" ]] && urxvtd -q -o -f -compton --config ~/.config/compton.conf & +picom & unclutter --timeout 1 & xcape -e "Control_L=Escape;Control_R=Escape"