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1 # Shadow
2 #shadow = true;
3 #no-dnd-shadow = true;
4 #no-dock-shadow = true;
5 #clear-shadow = true;
6 #shadow-radius = 7;
7 #shadow-offset-x = -7;
8 #shadow-offset-y = -7;
9 # shadow-opacity = 0.7;
10 # shadow-red = 0.0;
11 # shadow-green = 0.0;
12 # shadow-blue = 0.0;
13 #shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'" ];
14 # shadow-exclude = "n:e:Notification";
15 #shadow-ignore-shaped = false;
16
17 # Opacity
18 menu-opacity = 0.9;
19 #inactive-opacity = 0.8;
20 #active-opacity = 0.8;
21 #frame-opacity = 0.7;
22 #inactive-opacity-override = false;
23 #alpha-step = 0.06;
24 # inactive-dim = 0.2;
25 # inactive-dim-fixed = true;
26 blur-background = true;
27 blur-background-frame = true;
28 #blur-background-fixed = false;
29 blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ];
30 # transaprent urxvt
31 # opacity-rule = ["80:class_g = 'URxvt'"];
32
33 # Fading
34 #fading = true;
35 # fade-delta = 30;
36 #fade-in-step = 0.03;
37 #fade-out-step = 0.03;
38 # no-fading-openclose = true;
39 #fade-exclude = [ ];
40
41 # Other
42 backend = "glx"
43 mark-wmwin-focused = true;
44 #mark-ovredir-focused = true;
45 #use-ewmh-active-win = false;
46 #detect-rounded-corners = true;
47 #detect-client-opacity = true;
48 #refresh-rate = 0;
49 vsync = "opengl-swc";
50 #dbe = false;
51 paint-on-overlay = true;
52 #sw-opti = false;
53 #unredir-if-possible = false;
54 #focus-exclude = [ ];
55 #detect-transient = true;
56 #detect-client-leader = true;
57 #invert-color-include = [ ];
58
59 # GLX backend
60 glx-no-stencil = true;
61 #glx-copy-from-front = false;
62 # glx-use-copysubbuffermesa = true;
63 glx-no-rebind-pixmap = true;
64 glx-swap-method = 3;
65
66 # Window type settings
67 wintypes:
68 {
69 tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; };
70 };